marți, 12 mai 2015

Download RigzSoft TimelineFX 1.32 (mac & win) Cracked FULL

Download RigzSoft TimelineFX 1.32 (mac & win) Cracked FULL


Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). If you program games using the powerful Blitzmax programming language, you can also use the effects directly using the TimelineFX Module.
Create an endless amount of different and varied particle effects including explosions, smoke, fire, water, steam, bubbles, and much more! Animations can be easily configured to loop seamlessly with just one click of the mouse, and with another click, you can even make animations tile seamlessly too for use as animated textures.

Features:
Create a vast range of particle effects
Complete control with a powerful graphing system
Export your effects directly to sprite sheets
Seamlessly loop your animations with 1 click!
Create textures that tile seamlessly
As simple or as complex effects as you want

Once you’re happy with an effect, export it using the Animation Controls. Record frame sizes up to 8192 x 8192 with transparency, plus some very handy features such as:
Loop Animation: With one click you can make your effects loop seamlessly!
Make Seamless: Need to create animated textures that can be tiled seamlessly? No problem, just 1 check box and that’s exactly what you’ll get!
Multiple Export Options: Render animations in full colour, grey scale, 1 colour alpha and more. Handy if you want to create animated particles for your own particle systems, or apply your own colours dynamically within your game. Additionally, you can save as a sprite sheet, where animation frames are kept in rows and columns, animation strips, or just a sequence of images saved separately.
Handy Auto fit feature: One click and your animation be automatically resized to fit within your chosen frame size.
Export to PVRTC format: For iPhone/iPad developers, export to this format enabling much higher performance on those hand held devices (Mac only)

A full range of properties are available to fine tune all of the particle effects you create for your games. Change how particles are drawn on top of each other with an additive blend mode. Adjust how each particle’s colour changes over time, plus, change angle, emission, particle shape settings and much more. All accessible with an easy to use interface, just adjust settings with a few clicks and instantly see your changes in the preview pane.
A particle shape is a bitmap which can be anything you desire for your effect. On top of that, they can also be animated to add even more depth and complexity to your particle effects to help your games come alive. Simply load in your shapes and assign them to any emitter you want, all properties you have set such as colour and blend mode will be instantly applied.


DOWNLOAD LINK (crack included)

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